feat(memory): implement stability stage
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Co-authored-by: multica-agent <github@multica.ai>
This commit is contained in:
2026-09-02 15:04:18 +05:00
parent 4cd0b7b390
commit 031d094867
24 changed files with 1661 additions and 79 deletions

View File

@@ -40,7 +40,7 @@ export default defineEventHandler(async (event) => {
const visibleMembers = members.map(member => ({ ...member, profile: profileById.get(String(member.user_id)) ?? null }))
const visibleRounds = rounds.slice().reverse()
const visibleRoundIds = visibleRounds.map(item => String(item.id))
const [intents, events, diceRolls] = await Promise.all([
const [intents, events, diceRolls, sceneStates, questStates, relationships, memories, storySummaries, auditEntries] = await Promise.all([
round ? stageTwoDatabase<Array<Record<string, unknown>>>(
`player_intents?select=id,round_id,member_id,character_id,action,ready,created_at,updated_at&round_id=eq.${String(round.id)}&order=created_at.asc`,
) : Promise.resolve([]),
@@ -50,8 +50,42 @@ export default defineEventHandler(async (event) => {
visibleRoundIds.length ? stageTwoDatabase<Array<Record<string, unknown>>>(
`dice_rolls?select=id,round_id,actor_id,target_id,check_kind,formula,rolls,kept,modifier,total,difficulty,success,created_at&round_id=in.(${visibleRoundIds.join(',')})&order=created_at.asc`,
) : Promise.resolve([]),
stageTwoDatabase<Array<Record<string, unknown>>>(
`scene_states?select=campaign_id,location_id,summary,active_entity_ids,tags,through_round,updated_at&campaign_id=eq.${campaignId}&limit=1`,
),
stageTwoDatabase<Array<Record<string, unknown>>>(
`quest_states?select=campaign_id,quest_entity_id,status,summary,tags,through_round,updated_at&campaign_id=eq.${campaignId}&order=updated_at.desc`,
),
stageTwoDatabase<Array<Record<string, unknown>>>(
`relationships?select=source_entity_id,target_entity_id,score,notes&campaign_id=eq.${campaignId}&order=score.desc&limit=30`,
),
stageTwoDatabase<Array<Record<string, unknown>>>(
`memories?select=id,round_id,summary,importance,tags,entity_ids,created_at&campaign_id=eq.${campaignId}&order=importance.desc,created_at.desc&limit=20`,
),
stageTwoDatabase<Array<Record<string, unknown>>>(
`story_summaries?select=id,through_round,summary,created_at&campaign_id=eq.${campaignId}&order=through_round.desc&limit=1`,
),
access.owner ? stageTwoDatabase<Array<Record<string, unknown>>>(
`audit_entries?select=id,actor_id,action,entity_type,entity_id,before_state,after_state,created_at&campaign_id=eq.${campaignId}&order=created_at.desc&limit=50`,
) : Promise.resolve([]),
])
return { campaign, world: worlds[0] ?? null, members: visibleMembers, characters, round, rounds: visibleRounds, intents, events: events.slice().reverse(), diceRolls }
return {
campaign,
world: worlds[0] ?? null,
members: visibleMembers,
characters,
round,
rounds: visibleRounds,
intents,
events: events.slice().reverse(),
diceRolls,
sceneState: sceneStates[0] ?? null,
activeGoals: questStates.filter(quest => quest.status === 'active'),
relationships,
memories,
storySummary: storySummaries[0] ?? null,
auditEntries,
}
} catch (error) {
stageTwoApiError(error)
}

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@@ -0,0 +1,40 @@
import { z } from 'zod'
import {
requireCampaignAccess,
requireStageTwoSafeText,
requireStageTwoUser,
stageTwoApiError,
stageTwoRpc,
stageTwoUuid,
} from '~/server/utils/stage-two-supabase'
const BodySchema = z.object({
hp: z.number().int().min(0).optional(),
inventory: z.array(z.string().trim().min(1).max(120)).max(50).optional(),
statuses: z.array(z.string().trim().min(1).max(80)).max(12).optional(),
reason: z.string().trim().min(3).max(500),
}).strict().refine(body => body.hp !== undefined || body.inventory !== undefined || body.statuses !== undefined, {
message: 'At least one state field is required.',
})
export default defineEventHandler(async (event) => {
try {
const user = await requireStageTwoUser(event)
const campaignId = stageTwoUuid(getRouterParam(event, 'id'), 'campaign id')
const characterId = stageTwoUuid(getRouterParam(event, 'characterId'), 'character id')
await requireCampaignAccess(campaignId, user.id, true)
const body = BodySchema.parse(await readBody(event))
requireStageTwoSafeText([body.reason, ...(body.inventory ?? []), ...(body.statuses ?? [])].join('\n'))
const { reason, ...patch } = body
const state = await stageTwoRpc<Record<string, unknown>>('stage_six_adjust_character_state', {
p_campaign_id: campaignId,
p_owner_id: user.id,
p_character_id: characterId,
p_patch: patch,
p_reason: reason,
})
return { characterId, state }
} catch (error) {
stageTwoApiError(error)
}
})

View File

@@ -5,6 +5,8 @@ import {
requireCampaignAccess,
requireStageTwoSafeText,
requireStageTwoUser,
stageSixConsumeAiQuota,
stageSixRecordAiUsage,
stageTwoApiError,
stageTwoDatabase,
stageTwoUuid,
@@ -48,8 +50,10 @@ export default defineEventHandler(async (event) => {
jsonSchema: CharacterDraftSchema.toJSONSchema(),
})
await stageSixConsumeAiQuota(user.id, campaignId, 'character-draft')
const controller = new AbortController()
const timeout = setTimeout(() => controller.abort(), 30_000)
const startedAt = Date.now()
let response: Response
try {
response = await fetch(completion.endpoint, {
@@ -62,10 +66,14 @@ export default defineEventHandler(async (event) => {
clearTimeout(timeout)
}
if (!response.ok) throw createError({ statusCode: 502, statusMessage: 'The character coauthor is temporarily unavailable.' })
const payload = await response.json()
await stageSixRecordAiUsage({
userId: user.id, campaignId, requestKind: 'character-draft', completion, payload, latencyMs: Date.now() - startedAt,
}).catch(error => console.error('[web] could not record character draft usage:', error))
let character
try {
character = CharacterDraftSchema.parse(parseJsonCompletion(await response.json()))
character = CharacterDraftSchema.parse(parseJsonCompletion(payload))
} catch {
throw createError({ statusCode: 502, statusMessage: 'The coauthor returned an invalid character draft.' })
}

View File

@@ -1,4 +1,4 @@
import { requireCampaignAccess, requireStageTwoUser, stageTwoApiError, stageTwoDatabase, stageTwoRpc, stageTwoUuid } from '~/server/utils/stage-two-supabase'
import { requireCampaignAccess, requireStageTwoUser, stageSixConsumeAiQuota, stageTwoApiError, stageTwoDatabase, stageTwoRpc, stageTwoUuid } from '~/server/utils/stage-two-supabase'
export default defineEventHandler(async (event) => {
try {
@@ -11,6 +11,7 @@ export default defineEventHandler(async (event) => {
)
if (!rounds[0]) throw createError({ statusCode: 404, statusMessage: 'Round not found.' })
if (rounds[0].status !== 'failed') throw createError({ statusCode: 409, statusMessage: 'Only a failed round can be retried.' })
await stageSixConsumeAiQuota(user.id, campaignId, 'retry-round')
const jobId = await stageTwoRpc<string>('stage_two_retry_failed_round', {
p_round_id: roundId,
p_owner_id: user.id,