Add AI-assisted world and character drafting flows
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@@ -45,6 +45,30 @@ export const WorldStarterSchema = z.object({
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})
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export type WorldStarter = z.infer<typeof WorldStarterSchema>
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export const CharacterPersonaSchema = z.object({
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voice: z.string().trim().min(1).max(240),
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motivation: z.string().trim().min(1).max(300),
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flaw: z.string().trim().min(1).max(300),
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bond: z.string().trim().min(1).max(300),
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})
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export type CharacterPersona = z.infer<typeof CharacterPersonaSchema>
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export const CharacterDraftSchema = z.object({
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name: z.string().trim().min(1).max(80),
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concept: z.string().trim().min(3).max(600),
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abilities: AbilityScoresSchema,
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hp: z.number().int().min(1).max(100),
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maxHp: z.number().int().min(1).max(100),
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defense: z.number().int().min(1).max(40),
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proficiency: z.number().int().min(1).max(10),
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inventory: z.array(z.string().trim().min(1).max(120)).max(12),
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persona: CharacterPersonaSchema,
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}).strict().refine(value => value.hp <= value.maxHp, {
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message: 'hp must not exceed maxHp',
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path: ['hp'],
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})
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export type CharacterDraft = z.infer<typeof CharacterDraftSchema>
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export const CharacterSchema = z.object({
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id: z.string().min(1),
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name: z.string().min(1).max(80),
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