DUNGEONS-6: Fix Nitro public assets in Coolify image #3

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Perfect_Python500 merged 1 commits from perfect_python500/dungeons-6-coolify-assets AGit into main 2026-08-19 13:28:10 +00:00

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@@ -61,6 +61,11 @@ COPY --from=build /app/apps/worker apps/worker
COPY --from=build /app/packages/shared packages/shared COPY --from=build /app/packages/shared packages/shared
COPY --from=build /app/packages/game-engine packages/game-engine COPY --from=build /app/packages/game-engine packages/game-engine
# Nitro 2.10 resolves file-backed public assets from the directory containing
# its split runtime chunk. Keep the generated output in its standard location
# and expose it at that runtime path without storing a second copy.
RUN ln -s ../../public apps/web/.output/server/chunks/public
EXPOSE 3000 EXPOSE 3000
# Coolify (and other hosts) override PORT at runtime; probe that port, not a # Coolify (and other hosts) override PORT at runtime; probe that port, not a