Report renderer progress and detect stalled jobs

This commit is contained in:
2026-10-04 20:25:06 +05:00
parent 3b3cf6997c
commit 3bdf987916
11 changed files with 277 additions and 25 deletions

View File

@@ -7,12 +7,12 @@ import { assetsRoot } from "../scripts/assets.mjs";
/** @param {import('../shared/protocol').TerrainSnapshot} snapshot
* @param {Array<{id:string,x:number,y:number,z:number}>} viewpoints
* @param {string} output
* @param {{size?:number,signal?:AbortSignal}} [options] */
* @param {{size?:number,signal?:AbortSignal,onProgress?:(event:{percent:number,message:string})=>Promise<void>}} [options] */
export async function renderSnapshot(
snapshot,
viewpoints,
output,
{ size = 1024, signal } = {},
{ size = 1024, signal, onProgress } = {},
) {
const start = Date.now();
await mkdir(output, { recursive: true });
@@ -26,14 +26,17 @@ export async function renderSnapshot(
const send = async (chunk) => {
if (res.destroyed) throw new Error("Terrain connection closed");
await new Promise((resolve, reject) => {
res.write(chunk, (error) => error ? reject(error) : resolve());
res.write(chunk, (error) => (error ? reject(error) : resolve()));
});
};
const { blocks, ...metadata } = snapshot;
await send(JSON.stringify(metadata).slice(0, -1) + ',"blocks":[');
for (let i = 0; i < blocks.length; i += 2048) {
if (signal?.aborted) throw new Error("Rendering cancelled");
await send((i ? "," : "") + JSON.stringify(blocks.slice(i, i + 2048)).slice(1, -1));
await send(
(i ? "," : "") +
JSON.stringify(blocks.slice(i, i + 2048)).slice(1, -1),
);
}
res.end("]}");
return;
@@ -63,19 +66,50 @@ export async function renderSnapshot(
);
res.end(await readFile(path));
} catch {
if (res.headersSent) { res.destroy(); return; }
if (res.headersSent) {
res.destroy();
return;
}
res.writeHead(404);
res.end();
}
});
await new Promise((r) => server.listen(0, "127.0.0.1", r));
let browser;
let lastActivity = Date.now();
let failure;
const report = async (event) => {
lastActivity = Date.now();
if (signal?.aborted) throw new Error("Rendering cancelled");
await onProgress?.(event);
};
const cancel = () => {
failure = new Error("Rendering cancelled or worker lease lost");
void browser?.close().catch(() => {});
};
const idleSeconds = Number(process.env.MINEGEO_RENDER_IDLE_SECONDS || 600);
if (!Number.isFinite(idleSeconds) || idleSeconds < 60) {
await new Promise((r) => server.close(r));
throw new Error("MINEGEO_RENDER_IDLE_SECONDS must be at least 60");
}
const watchdog = setInterval(() => {
if (Date.now() - lastActivity > idleSeconds * 1000) {
failure = new Error(
`Renderer stopped reporting progress for ${idleSeconds} seconds. Try a smaller export area or lower MINEGEO_FACE_SIZE.`,
);
void browser?.close().catch(() => {});
}
}, 10000);
signal?.addEventListener("abort", cancel, { once: true });
try {
if (signal?.aborted) throw new Error("Rendering cancelled");
await report({ percent: 24, message: "Starting terrain renderer" });
browser = await chromium.launch({
headless: true,
args: ["--use-angle=swiftshader", "--enable-unsafe-swiftshader"],
});
const page = await browser.newPage();
await page.exposeFunction("minegeoProgress", report);
page.on("pageerror", (err) => console.error("Renderer:", err.message));
await page.goto(`http://127.0.0.1:${server.address().port}`);
await page.waitForFunction(() => window.rendererReady);
@@ -84,6 +118,11 @@ export async function renderSnapshot(
if (!response.ok) throw new Error("Unable to load terrain snapshot");
return window.buildTerrain(await response.json());
});
await report({
percent: 60,
message: `Terrain ready: ${stats.blocks} blocks; rendering ${viewpoints.length} panoramas`,
});
let completedFaces = 0;
for (const p of viewpoints) {
if (signal?.aborted) throw new Error("Rendering cancelled");
await mkdir(`${output}/${p.id}`, { recursive: true });
@@ -101,19 +140,32 @@ export async function renderSnapshot(
.resize(512, 512)
.webp({ quality: 76 })
.toFile(`${output}/${p.id}/preview.webp`);
await report({
percent: 60 + (25 * ++completedFaces) / (viewpoints.length * 6),
message: `Panorama faces ${completedFaces}/${viewpoints.length * 6}`,
});
}
}
await report({ percent: 85, message: "Rendering the surface map" });
const map = await page.evaluate(() => window.renderMap(1024));
await sharp(Buffer.from(map.split(",")[1], "base64"))
.webp({ quality: 90 })
.toFile(`${output}/map.webp`);
await report({
percent: 90,
message: "Rendered all panoramas and the surface map",
});
stats.renderMs = Date.now() - start;
await writeFile(
`${output}/render-report.json`,
JSON.stringify(stats, null, 2),
);
return stats;
} catch (error) {
throw failure || error;
} finally {
clearInterval(watchdog);
signal?.removeEventListener("abort", cancel);
await browser?.close();
await new Promise((r) => server.close(r));
}

View File

@@ -162,9 +162,28 @@ window.buildTerrain = async (snapshot) => {
unsupported = new Set();
const occupancy = new Map();
const distinctStates = new Set();
for (const b of snapshot.blocks) {
let lastProgress = 0;
async function progress(percent, message, force = false) {
if (!force && performance.now() - lastProgress < 3000) return;
lastProgress = performance.now();
// Yield to browser tasks so bindings, cancellation and timers can run.
await new Promise((resolve) => setTimeout(resolve, 0));
await window.minegeoProgress?.({ percent, message });
}
await progress(
25,
`Indexing ${snapshot.blocks.length.toLocaleString()} terrain blocks`,
true,
);
for (let i = 0; i < snapshot.blocks.length; i++) {
const b = snapshot.blocks[i];
occupancy.set(`${b[0]},${b[1]},${b[2]}`, b[3]);
distinctStates.add(b[3]);
if (i % 16384 === 0)
await progress(
25 + (5 * i) / snapshot.blocks.length,
`Indexing blocks ${i}/${snapshot.blocks.length}`,
);
}
const stateCache = new Map();
async function stateModels(s) {
@@ -182,8 +201,15 @@ window.buildTerrain = async (snapshot) => {
return variants;
}
// Preload each distinct model once before constructing batched geometry.
for (const s of distinctStates)
await progress(30, "Loading block models and textures", true);
let modelCount = 0;
for (const s of distinctStates) {
await stateModels(s);
await progress(
30 + (5 * ++modelCount) / distinctStates.size,
`Loading block model ${modelCount}/${distinctStates.size}`,
);
}
async function emit(block, m, v = {}) {
const [bx, by, bz, s] = block;
for (const e of m.elements || []) {
@@ -284,7 +310,14 @@ window.buildTerrain = async (snapshot) => {
}
}
}
for (const b of snapshot.blocks) {
await progress(35, "Building terrain geometry", true);
for (let i = 0; i < snapshot.blocks.length; i++) {
const b = snapshot.blocks[i];
if (i % 256 === 0)
await progress(
35 + (20 * i) / snapshot.blocks.length,
`Building blocks ${i}/${snapshot.blocks.length}`,
);
if (/minecraft:(water|lava)(\[|$)/.test(b[3])) {
await emit(b, {
textures: {
@@ -314,6 +347,8 @@ window.buildTerrain = async (snapshot) => {
for (const { m, v } of await stateModels(b[3])) await emit(b, m, v);
}
occupancy.clear();
await progress(55, "Preparing the scene", true);
let batchCount = 0;
for (const batch of batches.values()) {
const g = new THREE.BufferGeometry();
g.setAttribute(
@@ -340,6 +375,10 @@ window.buildTerrain = async (snapshot) => {
batch.normals.length = 0;
batch.uvs.length = 0;
batch.indices.length = 0;
await progress(
55 + (5 * ++batchCount) / batches.size,
`Preparing geometry ${batchCount}/${batches.size}`,
);
}
window.terrainBounds = snapshot.bounds;
return {