Render surface maps directly and preserve their quality
This commit is contained in:
119
app/map-theme.css
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119
app/map-theme.css
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/* The same parchment surrounds the editor preview and interactive player map. */
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.detail-map,
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.map-surface {
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border: 22px solid transparent;
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border-image: url("/images/map-parchment.svg") 12 fill / 22px / 0 stretch;
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background: #ddc79f;
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box-shadow: 4px 6px 0 #0005;
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}
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.detail-map {
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margin-top: 12px;
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}
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.detail-map img,
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.map-surface .leaflet-image-layer {
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image-rendering: pixelated;
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}
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.map-surface {
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border-width: 14px;
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border-image-width: 14px;
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height: 290px;
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}
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.map-surface .leaflet-container {
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background: #ddc79f;
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outline: 1px solid #9d815c;
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}
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.map-surface .leaflet-bar {
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border: 2px solid #806543;
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border-radius: 0;
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box-shadow: 2px 2px 0 #0004;
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}
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.map-surface .leaflet-bar a {
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background: #e5c99a;
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color: #493a28;
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border-color: #b39970;
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border-radius: 0;
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}
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.map-surface .leaflet-bar a:hover,
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.map-surface .leaflet-bar a:focus-visible {
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background: #f3ddb1;
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}
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.map-surface .leaflet-bar a.leaflet-disabled {
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background: #c9b18a;
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color: #847256;
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}
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.pin-marker {
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background: #e45e66;
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border-color: #fff1d0;
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border-radius: 50%;
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transform: none;
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box-shadow:
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0 0 0 1px #763d36,
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1px 2px 0 #0005;
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}
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.actual-marker {
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background: #90c55b;
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box-shadow:
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0 0 0 1px #426132,
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1px 2px 0 #0005;
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}
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.game-map {
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width: 340px;
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border: 2px solid #806543;
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background: #241e18;
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}
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.game-map.expanded {
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width: min(650px, calc(100vw - 48px));
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}
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.map-topline,
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.map-topline button,
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.map-actions small {
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color: #e5c99a;
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}
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.map-topline {
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padding: 9px 12px;
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}
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.map-actions {
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padding: 12px;
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}
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.map-actions .button.primary {
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background: #715034;
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color: #fff1d0;
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border-color: #af8956;
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box-shadow:
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inset 3px 3px 0 #a67c4e,
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inset -3px -3px 0 #49331f,
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2px 2px 0 #0005;
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}
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.map-actions .button.primary:hover:not(:disabled) {
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background: #87613e;
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}
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.expanded .map-surface {
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height: min(540px, 58vh);
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border-width: 22px;
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border-image-width: 22px;
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}
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.result-map {
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border: 0;
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}
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@media (max-width: 600px) {
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.detail-map {
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border-width: 16px;
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border-image-width: 16px;
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}
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.game-map {
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width: 250px;
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}
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.game-map .map-surface {
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height: 210px;
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border-width: 12px;
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border-image-width: 12px;
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}
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.game-map.expanded {
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width: calc(100vw - 28px);
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}
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.game-map.expanded .map-surface {
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height: min(440px, 50vh);
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border-width: 16px;
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border-image-width: 16px;
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}
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}
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