Improve MineGeo exploration and mapping features

This commit is contained in:
2026-10-05 13:41:36 +05:00
parent aec0641f87
commit c5368fa8cc
69 changed files with 3581 additions and 333 deletions

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@@ -8,11 +8,14 @@
```text
minegeo website https://your-minegeo-domain.example
minegeo server play.your-minecraft-server.example
minegeo link <token copied from the dashboard>
```
For LAN testing the website may be `http://192.168.1.50:3000`; use your actual address. `localhost` means the computer running Minecraft, which may be different from the Mac running the website. HTTP is supported for testing; use HTTPS when transmitting contributor tokens over a public connection.
`minegeo server` sets the Minecraft connection hostname/IP, including a non-default port if needed. It is separate from the MineGeo website URL. Use the address players enter in Minecraft, or set `server-address` in `config.yml` and reload before exporting. The plugin records it in each export. Contributions to checked maps reject a missing or different capture address; old exports need to be recreated after configuring it. The map owner can override or clear the expected address in panorama settings. See [contribution server checks](panorama-contributions.md#contribution-server-check).
## Export before uploading
Choose a small, already generated area around your builds. Coordinates below are examples: