Add Void difficulty and publish changelogs
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@@ -217,13 +217,15 @@ export function Game({ id }: { id: string }) {
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<small>{t("ROUND")}</small>
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<strong>{session ? session.round + 1 : "—"} / 5</strong>
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</div>
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<div>
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<small>{t("TIME LEFT")}</small>
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<strong className={remaining <= 10 ? "urgent" : ""}>
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{Math.floor(remaining / 60)}:
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{String(remaining % 60).padStart(2, "0")}
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</strong>
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</div>
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{session?.difficultySettings.timerVisible !== false && (
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<div>
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<small>{t("TIME LEFT")}</small>
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<strong className={remaining <= 10 ? "urgent" : ""}>
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{Math.floor(remaining / 60)}:
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{String(remaining % 60).padStart(2, "0")}
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</strong>
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</div>
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)}
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<div>
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<small>{t("POINTS")}</small>
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<strong>{formatNumber(total)}</strong>
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@@ -273,6 +275,7 @@ export function Game({ id }: { id: string }) {
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onError={onError}
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disabled={!!result || busy}
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zoom={session.difficultySettings.mapZoom}
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pan={session.difficultySettings.mapPan}
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compass={session.difficultySettings.compass}
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/>
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<div className="map-actions">
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