Add profile photo uploads and custom difficulty support
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@@ -15,6 +15,12 @@ score zero. The owner can advance from the round standings, or the next round
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starts automatically after 20 seconds. The final table ranks total points;
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equal totals share a place.
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Choose one of the built-in difficulties or create a named custom difficulty
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with its own round time and zoom setting. Custom difficulties are saved in the
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shared MineGeo catalog and can be reused on any map. Multiplayer rooms snapshot
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the selected settings when created, so every invited player follows the same
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rules.
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Players join without an account. A separate HttpOnly cookie identifies each
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browser, and the room link acts as the invitation. Only the server can access
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the room tables and functions. Clients receive the current round's signed
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@@ -43,6 +49,9 @@ Apply `supabase/migrations/20261007071259_multiplayer_rooms.sql` to a new databa
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before deploying the web update. It has already been applied to MineGeo's
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configured Supabase project. Deployments continue through `npm run deploy`
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without a Git-provider connection.
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Custom difficulty presets also require
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`supabase/migrations/20261013095201_custom_difficulty_presets.sql` before the
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web update. No additional environment variables are needed.
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Chat additionally requires `supabase/migrations/20261007155622_multiplayer_chat.sql`.
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- `npm test`: validation and existing regression checks.
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@@ -114,3 +114,13 @@ permissions. Closed reports move to Done and are deleted from MineGeo and Linear
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after three days through a durable workflow; no cron job is required.
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Glow colors and user prefixes also require `20261008075322_profile_identity.sql`
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before deploying the updated account, catalog, and multiplayer pages.
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Custom difficulty presets for solo and multiplayer games require
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`20261013095201_custom_difficulty_presets.sql` before deploying. The migration
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stores the shared presets and snapshots their settings in each game and room.
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No additional Vercel environment variables are needed.
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Account photo uploads require `20261013123545_profile_avatars.sql` before
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deploying. The migration creates the public avatar bucket with a 5 MiB file
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limit and owner-scoped upload/delete policies. Existing public Supabase
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environment variables are sufficient; no additional secrets are needed.
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