Add account based multiplayer hosting and bug report retention

This commit is contained in:
2026-10-10 16:24:34 +05:00
parent 9af71c85c2
commit fc6da6756d
33 changed files with 1538 additions and 102 deletions

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@@ -11,6 +11,10 @@ and re-publication do not create new-map announcements. Existing maps from befor
this integration are not backfilled.
In an open multiplayer lobby, the host can select **Publish party to Discord**.
Hosting requires a signed-in account and always uses its stored Display Name.
Signed-in players join with account names; guests can join with nicknames.
If the host leaves, another signed-in player takes over; the party closes if
only guests remain.
All published parties go to the single server-wide `DISCORD_PARTIES_CHANNEL_ID`.
Players cannot choose a destination. Discord readers can open the invite and join
without a MineGeo account while the lobby is open and has space. Messages show