Add account based multiplayer hosting and bug report retention
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@@ -702,6 +702,45 @@ export type Database = {
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[_ in never]: never;
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};
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Functions: {
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receive_bug_close: {
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Args: { p_report: string; p_external: string };
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Returns: boolean;
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};
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set_bug_report_done: {
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Args: {
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p_report: string;
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p_done: boolean;
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p_closed_at?: string | null;
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};
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Returns: boolean;
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};
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claim_bug_cleanup: {
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Args: { p_report: string; p_worker: string };
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Returns: import("./bug-reports").BugReportRecord[];
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SetofOptions: {
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from: "*";
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to: "bug_reports";
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isOneToOne: false;
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isSetofReturn: true;
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};
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};
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begin_bug_purge: {
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Args: { p_report: string; p_closed_at: string };
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Returns: boolean;
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};
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finish_bug_purge: {
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Args: { p_report: string; p_closed_at: string };
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Returns: boolean;
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};
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join_multiplayer_room: {
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Args: {
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p_room: string;
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p_access_hash: string;
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p_owner: string | null;
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p_name: string;
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};
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Returns: Json;
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};
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claim_discord_cleanup: {
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Args: { p_worker: string; p_target?: string | null };
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Returns: import("./discord").DiscordAnnouncement[];
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