# Public website URL (HTTPS for hosted contributor pairing) MINEGEO_URL=http://localhost:3000 # Bind to 0.0.0.0 when intentionally accessing a development server over the LAN. MINEGEO_HOST=127.0.0.1 # Optional comma-separated exact public origins for a reverse proxy or aliases. MINEGEO_ALLOWED_ORIGINS= # Development testing only; production rejects this bypass of CSRF protection. MINEGEO_ALLOW_ANY_ORIGIN=false NEXT_PUBLIC_SUPABASE_URL= NEXT_PUBLIC_SUPABASE_PUBLISHABLE_KEY= # Server only. Never prefix this key with NEXT_PUBLIC_. SUPABASE_SECRET_KEY= # Optional direct PostgreSQL connection for maintenance. Runtime uses the Supabase API. DATABASE_URL= MINEGEO_FACE_SIZE=1024 # Worker heap ceiling in MiB; does not reserve memory or change the web server heap. MINEGEO_WORKER_HEAP_MB=4096 # Fail with an actionable error if rendering makes no reported progress for this long. MINEGEO_RENDER_IDLE_SECONDS=600 # Allow Chromium to use the GPU; software forces SwiftShader for headless hosts. MINEGEO_RENDER_BACKEND=auto MINEGEO_MAX_UPLOAD_BYTES=268435456 # Player bug reports. Keep secrets server-only; configure Production on Vercel. LINEAR_API_KEY= LINEAR_WEBHOOK_SECRET= LINEAR_TEAM_ID= # Optional UUID or project identifier (MineGeo: P-DUN-3). LINEAR_PROJECT_ID=