Files
MineGeo/scripts/test-multiplayer-sql.mjs
pavel444-byte 9c314ecb4e
All checks were successful
Deploy MineGeo to Dokploy / deploy (push) Successful in 12m17s
Add tournament and multiplayer community chat moderation
2026-10-27 12:54:15 +05:00

609 lines
21 KiB
JavaScript

import assert from "node:assert/strict";
import { randomUUID } from "node:crypto";
import { readFile, readdir } from "node:fs/promises";
import { PGlite } from "../.data/sql-verification/node_modules/@electric-sql/pglite/dist/index.js";
// Isolated PostgreSQL: fixtures never enter production rooms or leaderboards.
const db = new PGlite();
try {
await db.exec(`create role anon; create role authenticated; create role service_role;
create schema auth; create table auth.users(id uuid primary key);
create function auth.uid() returns uuid language sql as $$ select null::uuid $$;
create schema storage;
create table storage.buckets(id text primary key,name text,public boolean,file_size_limit bigint,allowed_mime_types text[]);
create table storage.objects(id uuid primary key,bucket_id text,name text,owner_id text);
create function storage.foldername(text) returns text[] language sql as $$ select string_to_array($1, '/') $$;`);
for (const file of (await readdir("supabase/migrations"))
.filter((file) => file.endsWith(".sql"))
.sort())
await db.exec(await readFile(`supabase/migrations/${file}`, "utf8"));
const account = (
await db.query(
"insert into auth.users values(gen_random_uuid()) returning id",
)
).rows[0].id;
const dataset = (
await db.query(
`insert into public.datasets(owner_id,name,source,bounds,state,panorama_count)
values($1,'Multiplayer fixture','plugin','{"minX":0,"minZ":0,"maxX":64,"maxZ":64}','published',5) returning id`,
[account],
)
).rows[0].id;
const manifest = {
name: "Multiplayer fixture",
bounds: { minX: 0, minZ: 0, maxX: 64, maxZ: 64 },
viewpoints: Array.from({ length: 5 }, (_, i) => ({
id: `point${i}`,
x: 10 + i,
z: 10 + i,
y: 64,
})),
};
const revision = (
await db.query(
"insert into public.revisions(dataset_id,asset_root,manifest) values($1,'fixture',$2) returning id",
[dataset, JSON.stringify(manifest)],
)
).rows[0].id;
await db.query("update public.datasets set revision_id=$1 where id=$2", [
revision,
dataset,
]);
const secret = (n) => String(n).padStart(64, "0");
async function create(cap = 2) {
return (
await db.query(
"select public.create_map_room($1,'hard','Host',$2,$3,$4) as id",
[dataset, cap, secret(1), account],
)
).rows[0].id;
}
async function act(room, who, type = "view", payload = {}) {
return (
await db.query("select public.multiplayer_action($1,$2,$3,$4) as room", [
room,
secret(who),
type,
JSON.stringify(payload),
])
).rows[0].room;
}
await db.query(
"insert into public.profiles(id,display_name) values($1,'Account host')",
[account],
);
const secondAccount = (
await db.query(
"insert into auth.users values(gen_random_uuid()) returning id",
)
).rows[0].id;
await db.query(
"insert into public.profiles(id,display_name) values($1,'Account friend')",
[secondAccount],
);
const accountRoom = async () =>
(
await db.query(
"select public.create_map_room($1,'normal','Forged host',4,$2,$3) as id",
[dataset, secret(1), account],
)
).rows[0].id;
{
const moderationRoom = await accountRoom();
await db.query("select public.join_multiplayer_room($1,$2,$3,$4)", [
moderationRoom,
secret(2),
secondAccount,
"Ignored",
]);
await db.query("select public.join_multiplayer_room($1,$2,null,$3)", [
moderationRoom,
secret(3),
"Guest",
]);
const roster = (await act(moderationRoom, 1)).players;
const friend = roster.find((p) => p.name === "Account friend");
let guest = roster.find((p) => p.name === "Guest");
const community = async (who, action, payload = {}) =>
(
await db.query("select public.party_community($1,$2,$3,$4) as value", [
moderationRoom,
secret(who),
action,
JSON.stringify(payload),
])
).rows[0].value;
const chat = (who, text, clientId) =>
db.query("select public.multiplayer_chat($1,$2,$3,$4)", [
moderationRoom,
secret(who),
text,
clientId,
]);
await assert.rejects(
community(2, "ban", { playerId: guest.id }),
/moderator permission/,
);
await community(1, "admin", { playerId: friend.id });
await assert.rejects(
community(2, "ban", { playerId: roster[0].id }),
/owner or yourself/,
);
await community(2, "tag", { playerId: guest.id, tag: "Explorer" });
await community(2, "slow", { seconds: 10 });
const chatId = randomUUID();
await chat(3, "Hello", chatId);
await chat(3, "Hello", chatId);
await assert.rejects(chat(3, "Too fast", randomUUID()), /slow mode/);
await db.query(
"update public.party_chat_cooldowns set last_message_at=clock_timestamp()-interval '11 seconds' where room_id=$1 and access_hash=$2",
[moderationRoom, secret(3)],
);
await db.query(
"update public.multiplayer_messages set created_at=clock_timestamp()-interval '11 seconds' where room_id=$1 and player_id=$2",
[moderationRoom, guest.id],
);
await chat(3, "Hello", chatId);
await chat(3, "A new message", randomUUID());
await act(moderationRoom, 3, "leave");
await db.query("select public.join_multiplayer_room($1,$2,null,$3)", [
moderationRoom,
secret(3),
"Guest",
]);
guest = (await act(moderationRoom, 1)).players.find(
(p) => p.name === "Guest",
);
assert.ok(guest);
await assert.rejects(
chat(3, "Rejoined too fast", randomUUID()),
/slow mode/,
);
await db.query(
"update public.party_chat_cooldowns set last_message_at=clock_timestamp()-interval '11 seconds' where room_id=$1 and access_hash=$2",
[moderationRoom, secret(3)],
);
await assert.rejects(chat(3, "", randomUUID()), /Invalid chat message/);
await chat(3, "Cooldown expired", randomUUID());
const state = await community(2, "ban", { playerId: guest.id });
await assert.rejects(
db.query("select public.join_multiplayer_room($1,$2,null,$3)", [
moderationRoom,
secret(3),
"Guest",
]),
/banned/,
);
await community(2, "unban", { banId: state.bans[0].id });
await db.query("select public.join_multiplayer_room($1,$2,null,$3)", [
moderationRoom,
secret(3),
"Guest",
]);
await community(1, "ban", { playerId: friend.id });
await assert.rejects(
db.query("select public.join_multiplayer_room($1,$2,$3,$4)", [
moderationRoom,
secret(8),
secondAccount,
"Ignored",
]),
/banned/,
);
await assert.rejects(community(2, "slow", { seconds: 0 }), /membership/);
const privileges = (
await db.query(`select
has_table_privilege('anon','public.party_chat_cooldowns','select') as anon_read,
has_table_privilege('authenticated','public.party_chat_cooldowns','select') as authenticated_read`)
).rows[0];
assert.equal(privileges.anon_read, false);
assert.equal(privileges.authenticated_read, false);
await db.query("delete from public.multiplayer_rooms where id=$1", [
moderationRoom,
]);
assert.equal(
(
await db.query(
"select count(*)::integer as n from public.party_chat_cooldowns where room_id=$1",
[moderationRoom],
)
).rows[0].n,
0,
);
}
await assert.rejects(
db.query(
"select public.create_map_room($1,'normal','Guest host',4,$2,null)",
[dataset, secret(4)],
),
/Log in to create/,
);
const identityRoom = await accountRoom();
const identityHost = (await act(identityRoom, 1)).players[0];
assert.equal(
identityHost.name,
"Account host",
"SQL ignores a forged host nickname",
);
assert.equal(
(
await db.query(
"select account_id from public.multiplayer_players where id=$1",
[identityHost.id],
)
).rows[0].account_id,
account,
"host linked atomically",
);
await act(identityRoom, 2, "join", { name: "Guest first" });
await db.query(
"select public.join_multiplayer_room($1,$2,$3,'Forged friend')",
[identityRoom, secret(3), secondAccount],
);
let identityView = await act(identityRoom, 3);
assert.equal(
identityView.players.find((p) => p.id === identityView.you).name,
"Account friend",
"signed-in join ignores a forged nickname",
);
await act(identityRoom, 1, "leave");
identityView = await act(identityRoom, 3);
assert.equal(
identityView.hostId,
identityView.you,
"host transfer skips a guest for an account",
);
await act(identityRoom, 3, "leave");
assert.equal(
(await act(identityRoom, 2)).status,
"closed",
"guest-only party closes when host leaves",
);
const guestOnly = await accountRoom();
await db.query(
"select public.join_multiplayer_room($1,$2,null,'Guest custom nickname')",
[guestOnly, secret(2)],
);
const guestView = await act(guestOnly, 2);
assert.equal(
guestView.players.find((p) => p.id === guestView.you)?.name,
"Guest custom nickname",
);
const cleanupEvent = (
await db.query("select public.publish_discord_party($1,$2) as id", [
guestOnly,
secret(1),
])
).rows[0].id;
await db.query(
"update public.discord_announcements set state='sent',channel_id='123456789012345678',message_id='123456789012345679' where id=$1",
[cleanupEvent],
);
await act(guestOnly, 1, "leave");
assert.ok(
(
await db.query(
"select closed_at from public.discord_announcements where id=$1",
[cleanupEvent],
)
).rows[0].closed_at,
"guest-only host departure also queues Discord cleanup",
);
console.log(
"Multiplayer SQL account identity: forged names rejected, guest joins retained, authenticated transfer and guest-only closure verified.",
);
// Subsequent match fixtures use the same authenticated account as their host.
await db.query("update public.profiles set display_name='Host' where id=$1", [
account,
]);
for (const cap of [1, 17, null])
await assert.rejects(create(cap), /Choose between 2 and 16 players/);
const room = await create();
let view = await act(room, 1);
const host = view.you;
assert.equal(view.playerLimit, 2);
assert.equal(view.players.length, 1);
assert.equal(view.rounds.length, 5);
assert.ok(view.rounds.every((turn) => turn.results.length === 0));
const outsider = await act(room, 3);
assert.equal(outsider.you, null);
assert.deepEqual(outsider.players, []);
assert.deepEqual(outsider.rounds, []);
assert.ok(!JSON.stringify(view).includes('"viewpoint"'));
assert.ok(!JSON.stringify(view).includes("access_hash"));
await assert.rejects(act(room, 1, "start"), /Invite at least one friend/);
await assert.rejects(act(room, 3, "start"), /membership permission/);
const joined = await act(room, 2, "join", { name: "Friend" });
const friend = joined.you;
const chat = async (roomId, who, text = null, clientId = null) =>
(
await db.query("select public.multiplayer_chat($1,$2,$3,$4) as chat", [
roomId,
secret(who),
text,
clientId,
])
).rows[0].chat;
const messageId = randomUUID();
let messages = (await chat(room, 1, "Hello, friend!", messageId)).messages;
assert.equal(messages[0].name, "Host");
assert.equal(messages[0].playerId, host);
assert.equal(messages[0].text, "Hello, friend!");
assert.equal(typeof messages[0].id, "string");
assert.deepEqual((await chat(room, 2)).messages, messages);
assert.equal(
(await chat(room, 1, "Hello, friend!", messageId)).messages.length,
1,
"retry is idempotent",
);
await assert.rejects(chat(room, 1, "Spam", randomUUID()), /Too many chat/);
await assert.rejects(chat(room, 3), /Chat permission/);
await assert.rejects(chat(room, 3, "Spoof", randomUUID()), /Chat permission/);
for (const text of [" ", "x".repeat(501), "x\nname", "x\u202e", "x\u0085"])
await assert.rejects(chat(room, 2, text, randomUUID()), /Invalid chat/);
await assert.rejects(chat(room, 2, "Missing nonce"), /Invalid chat/);
messages = (
await chat(room, 2, "Привет (: <script>alert(1)</script>", randomUUID())
).messages;
assert.equal(messages[1].name, "Friend");
assert.equal(messages[1].text, "Привет (: <script>alert(1)</script>");
assert.ok(!JSON.stringify(messages).includes("access_hash"));
assert.ok(!JSON.stringify(messages).includes("viewpoint"));
const otherRoom = await create();
assert.deepEqual(
(await chat(otherRoom, 1)).messages,
[],
"room histories stay separate",
);
assert.equal(
(await act(room, 2, "join", { name: "Changed name" })).you,
friend,
);
await assert.rejects(act(room, 3, "join", { name: "Extra" }), /room is full/);
await assert.rejects(act(room, 2, "start"), /owner permission/);
view = await act(room, 1, "start");
assert.equal(view.status, "loading");
await assert.rejects(
act(room, 3, "join", { name: "Late" }),
/already started/,
);
await assert.rejects(
act(room, 1, "guess", { round: 0, x: 10, z: 10 }),
/Round is not active/,
);
assert.equal((await act(room, 1, "ready", { round: 0 })).status, "loading");
view = await act(room, 2, "ready", { round: 0 });
assert.equal(view.status, "playing");
const deadline = view.rounds[0].deadline;
assert.equal(
(await chat(room, 1)).messages.length,
2,
"chat persists into the game",
);
assert.equal(
(await act(room, 1, "ready", { round: 0 })).rounds[0].deadline,
deadline,
);
await assert.rejects(
act(room, 1, "guess", { round: 0, x: 65, z: 0 }),
/Guess outside map/,
);
const location = (
await db.query(
"select viewpoint from public.multiplayer_rounds where room_id=$1 and round_number=0",
[room],
)
).rows[0].viewpoint;
view = await act(room, 1, "guess", {
round: 0,
x: location.x,
z: location.z,
});
assert.equal(view.status, "playing");
assert.deepEqual(view.rounds[0].results, []);
assert.ok(
view.players.every((player) => player.total === 0),
"scores concealed until everyone finishes",
);
assert.deepEqual(view.myGuess, { x: location.x, z: location.z });
await act(room, 1, "guess", { round: 0, x: 0, z: 0 });
assert.equal(
(
await db.query(
"select count(*)::integer as count from public.multiplayer_guesses where room_id=$1 and player_id=$2",
[room, host],
)
).rows[0].count,
1,
);
view = await act(room, 2, "guess", { round: 0, x: 0, z: 0 });
assert.equal(view.status, "results");
assert.equal(
view.rounds[0].results.find((result) => result.playerId === host).score,
5000,
);
assert.ok(
view.rounds[0].results.find((result) => result.playerId === friend).score <
5000,
);
await assert.rejects(act(room, 2, "next", { round: 0 }), /owner permission/);
assert.equal(
(await act(room, 1, "guess", { round: 0, x: 0, z: 0 })).status,
"results",
"retry cannot alter a submitted guess",
);
for (let round = 1; round < 5; round++) {
await act(room, 1, "next", { round: round - 1 });
await act(room, 1, "ready", { round });
await act(room, 2, "ready", { round });
const point = (
await db.query(
"select viewpoint from public.multiplayer_rounds where room_id=$1 and round_number=$2",
[room, round],
)
).rows[0].viewpoint;
await act(room, 1, "guess", { round, x: point.x, z: point.z });
if (round === 2) {
await db.query(
"update public.multiplayer_rounds set deadline=clock_timestamp()-interval '1 second' where room_id=$1 and round_number=$2",
[room, round],
);
view = await act(room, 2, "guess", { round, x: point.x, z: point.z });
assert.equal(
view.rounds[round].results.find((result) => result.playerId === friend)
.score,
0,
);
assert.equal(
view.rounds[round].results.find((result) => result.playerId === friend)
.timedOut,
true,
);
} else view = await act(room, 2, "guess", { round, x: 0, z: 0 });
}
assert.equal(view.status, "finished");
assert.equal(
(await chat(room, 2)).messages.length,
2,
"chat remains available at final standings",
);
assert.equal(view.players[0].id, host);
assert.equal(view.players[0].total, 25000);
assert.equal(view.players[0].rank, 1);
assert.equal(view.players[1].rank, 2);
assert.equal(view.rounds.flatMap((turn) => turn.results).length, 10);
const capacity = await create(16);
for (let n = 2; n <= 16; n++)
await act(capacity, n, "join", { name: `Player ${n}` });
await assert.rejects(
act(capacity, 17, "join", { name: "Overflow" }),
/room is full/,
);
assert.equal((await act(capacity, 1)).playerCount, 16);
const removed = (await act(capacity, 16)).you;
await act(capacity, 1, "kick", { playerId: removed });
await assert.rejects(chat(capacity, 16), /Chat permission/);
assert.equal((await act(capacity, 16)).you, null);
await act(capacity, 17, "join", { name: "Replacement" });
const nextHost = (await act(capacity, 2)).you;
await db.query(
"insert into public.profiles(id,display_name) values($1,'Next host') on conflict(id) do nothing",
[account],
);
await db.query(
"update public.multiplayer_players set account_id=$1 where id=$2",
[account, nextHost],
);
await act(capacity, 1, "leave");
await assert.rejects(
chat(capacity, 1, "Left", randomUUID()),
/Chat permission/,
);
assert.equal(
(await act(capacity, 2)).hostId,
(await act(capacity, 2)).you,
"ownership transfers when host leaves",
);
await assert.rejects(
act(capacity, 18, "join", { name: "player 2" }),
/name is already taken/,
);
const stalled = await create();
await act(stalled, 2, "join", { name: "Offline" });
await act(stalled, 1, "start");
await act(stalled, 1, "ready", { round: 0 });
await db.query(
"update public.multiplayer_rooms set transition_at=clock_timestamp()-interval '1 second' where id=$1",
[stalled],
);
assert.equal(
(await act(stalled, 1)).status,
"playing",
"offline loader cannot block the match",
);
await db.query(
"update public.multiplayer_rounds set deadline=clock_timestamp()-interval '1 second' where room_id=$1 and round_number=0",
[stalled],
);
view = await act(stalled, 1);
assert.equal(view.status, "results");
assert.ok(
view.players.every((player) => player.rank === 1),
"equal totals share a rank",
);
await db.query(
"update public.multiplayer_rooms set transition_at=clock_timestamp()-interval '1 second' where id=$1",
[stalled],
);
assert.equal(
(await act(stalled, 1)).round,
1,
"rounds progress without host clicks",
);
await act(stalled, 2, "leave");
await act(stalled, 1, "ready", { round: 1 });
const point = (
await db.query(
"select viewpoint from public.multiplayer_rounds where room_id=$1 and round_number=1",
[stalled],
)
).rows[0].viewpoint;
view = await act(stalled, 1, "guess", { round: 1, x: point.x, z: point.z });
assert.equal(view.status, "results", "departed players cannot block scoring");
await act(stalled, 1, "close");
await assert.rejects(chat(stalled, 1), /closed or expired/);
assert.equal((await act(stalled, 1)).status, "closed");
const expired = await create();
await db.query(
"update public.multiplayer_rooms set created_at=now()-interval '25 hours' where id=$1",
[expired],
);
await assert.rejects(chat(expired, 1), /closed or expired/);
const history = await create();
const historyHost = (await act(history, 1)).you;
await db.query(
`insert into public.multiplayer_messages(room_id,player_id,client_id,display_name,body,created_at)
select $1,$2,gen_random_uuid(),'Host','message ' || n,now()-interval '2 minutes' from generate_series(1,120) n`,
[history, historyHost],
);
const recent = (await chat(history, 1)).messages;
assert.equal(recent.length, 100);
assert.equal(recent[0].text, "message 21");
assert.equal(recent[99].text, "message 120");
await db.query(
"update public.multiplayer_messages set created_at=clock_timestamp()-interval '2 seconds' where room_id=$1",
[history],
);
await assert.rejects(
chat(history, 1, "Minute flood", randomUUID()),
/Too many chat/,
);
for (const role of ["anon", "authenticated"]) {
await db.exec(`set role ${role}`);
for (const table of [
"multiplayer_rooms",
"multiplayer_players",
"multiplayer_rounds",
"multiplayer_guesses",
"multiplayer_messages",
])
await assert.rejects(
db.query(`select * from public.${table}`),
/permission denied/,
);
await assert.rejects(act(room, 1), /permission denied/);
await assert.rejects(chat(room, 1), /permission denied/);
await assert.rejects(create(), /permission denied/);
await db.exec("reset role");
}
console.log(
"Multiplayer SQL checks passed: room chat privacy, membership revocation, message validation, bounded history, rate limits, retries, expiration, 16-player cap, synchronized rounds, and client-role isolation.",
);
} finally {
await db.close();
}