DUNGEONS-9: fix black screen caused by asset failures #7
@@ -61,11 +61,6 @@ COPY --from=build /app/apps/worker apps/worker
|
||||
COPY --from=build /app/packages/shared packages/shared
|
||||
COPY --from=build /app/packages/game-engine packages/game-engine
|
||||
|
||||
# Nitro 2.10 resolves file-backed public assets from the directory containing
|
||||
# its split runtime chunk. Keep the generated output in its standard location
|
||||
# and expose it at that runtime path without storing a second copy.
|
||||
RUN ln -s ../../public apps/web/.output/server/chunks/public
|
||||
|
||||
EXPOSE 3000
|
||||
|
||||
# Coolify (and other hosts) override PORT at runtime; probe that port, not a
|
||||
|
||||
@@ -3,6 +3,13 @@ export default defineNuxtConfig({
|
||||
devtools: { enabled: false },
|
||||
css: ['~/assets/css/main.css'],
|
||||
modules: [],
|
||||
nitro: {
|
||||
// Nitro 2.10 resolves file-backed assets relative to its split runtime
|
||||
// chunk, which makes every /_nuxt request fail outside the Docker-only
|
||||
// symlink workaround. Embedding them keeps every production launcher
|
||||
// (preview, Docker, and managed hosts) on the same reliable code path.
|
||||
serveStatic: 'inline',
|
||||
},
|
||||
runtimeConfig: {
|
||||
aiProvider: process.env.AI_PROVIDER ?? 'openrouter',
|
||||
openrouterApiKey: process.env.OPENROUTER_API_KEY,
|
||||
|
||||
Reference in New Issue
Block a user