33 lines
1.9 KiB
Markdown
33 lines
1.9 KiB
Markdown
# Theme and logo
|
|
|
|
The sun/moon buttons in the header and footer switch between dark and light mode.
|
|
Dark is the default. The choice is saved locally as `minegeo-theme-v1`, applied
|
|
before paint, and synchronized across tabs. Switching works for the current visit
|
|
even when browser storage is disabled. No account is required.
|
|
|
|
`app/appearance.css` supplies the light palette and shared logo styles. Map
|
|
artwork, parchment, terrain tiles, and panoramas retain their original colors.
|
|
|
|
The transparent source logo is `assets/branding/minegeo-mark-source.png`.
|
|
The optimized site asset is `public/images/minegeo-mark.webp`; `app/icon.png`
|
|
is the browser icon. The `Brand` component renders the mark and a live text
|
|
wordmark, keeping the site name accessible and sharp at small sizes.
|
|
|
|
Generated with the built-in imagegen tool using this prompt:
|
|
|
|
> Use case: logo-brand. Asset type: new MineGeo website logo symbol, transparent
|
|
> PNG. Primary request: create a distinctive polished compact symbol for a
|
|
> Minecraft geography guessing game, replacing a plain grass block. Subject:
|
|
> a bold angular location pin whose upper body is an isometric emerald
|
|
> grass-topped voxel cube, with a small ivory compass diamond cutout in the
|
|
> center. A unified single emblem, unmistakable silhouette, crisp deliberate
|
|
> geometric edges, contemporary gaming identity. Palette: rich forest green
|
|
> outline, vivid emerald and lime upper faces, warm ochre earth side, small
|
|
> ivory compass accent. Vector-like flat shapes with subtle face shading only,
|
|
> no photorealism, no extraneous floating elements, no words or letters, no
|
|
> landscape or map drawing. Composition: one centered emblem, fills most of
|
|
> square canvas with small uniform transparent margin, readable when shrunk
|
|
> to 40px, strong outline readable on both white and charcoal website backgrounds.
|
|
> Background genuinely transparent. Avoid mockups, glow, shadows beyond the
|
|
> emblem, fine textures, tiny detail, text, watermark.
|